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- Arbitrum Nova vs Aptos
Arbitrum Nova vs Aptos Scalability
Real-time TPS
Arbitrum Nova has no data, while Aptos TPS is 41.59 tx/s
Max TPS (100 blocks)
Arbitrum Nova has no data, while Aptos max TPS is 12,933 tx/s
Max Theoretical TPS
Arbitrum Nova has no data, while Aptos max theoretical TPS is 160,000 tx/s
Transaction Volume
Arbitrum Nova has no data, while Aptos transaction volume is 149,736 txns
Block Time
Arbitrum Nova has no data, while Aptos block time is 0.11s
Finality
Arbitrum Nova has no data, while Aptos finality is 0s
Type
Arbitrum Nova has no data, while Aptos is a layer 1 blockchain
Launch Date
Arbitrum Nova has no data, while Aptos was launched on Oct 12, 2022
Arbitrum Nova vs Aptos Decentralization New
Nakamoto Coefficient
Arbitrum Nova has no data, while Aptos Nakamoto Coefficient is 18
Validators/Miners
Arbitrum Nova has no data, while Aptos has 149 validators
Stake/Hashrate
Arbitrum Nova has no data, while Aptos stake is $3.947B
Consensus Mechanism
Arbitrum Nova has no data, while Aptos is PoS
Governance
Arbitrum Nova has no data, while Aptos governance is on-chain
Other Comparisons
Arbitrum Nova Comparisons
About Blockchains
About Arbitrum Nova
Arbitrum Nova is a high-performance alternative to Arbitrum One's chain. While Arbitrum One implements the purely trustless Rollup protocol, Arbitrum Nova implements the mostly trustless AnyTrust protocol. The key difference between Rollup and AnyTrust is that the AnyTrust protocol introduces an additional trust assumption in the form of a Data Availability Committee (DAC). This committee (detailed below) is responsible for expediting the process of storing, batching, and posting child chain transaction data to Ethereum's parent chain. This lets you use Arbitrum in scenarios that demand performance and affordability, while Arbitrum One is optimal for scenarios that demand Ethereum's pure trustlessness.
About Aptos
Aptos is a Layer 1 blockchain platform focused on safety and scalability, driving growth within a decentralized network and developer ecosystem with the Move programming language.